EITMC - Rules

 
 Armies FAQ Pictures Rules Schedules

Updated 4-14

 4-14: There was some confusion of the Combat Patrol rules. As listed the minimum required is at least one (1) troop choice. As previously discussed, an HQ is optional at 500 points, but is mandatory at 750 points.

General Rules
  •  Players choose a 1500 list for their army. Army and list choice are final once the campaign begins.
  • Campaign begins at 500 point
  • Five weeks total adding +250 points per week.
  • Every model needs to be painted table top quality. This means three colors minimum.
  • WYSIWYG is not strictly enforced, but encouraged. You can proxy a model/weapon if it is very close to the one you intend to play.
  • War gear can be upgraded and swapped for better upgrades, but not down graded.
  • Games are played using the Warhammer 40k rules and newest army codex available
Combat Patrol Rules
Modified Force Organization Chart
  • HQ 0-1
  • Elites 0-3
  • Troops 1+
  • Fast 0-3
  • Heavy 0-3
Cycle List

Week I: 500 points
  • No characters with more than 3 wounds
  • Total vehicle armor may not exceed 33 (front + sides + rear) Example: 12F 11S 10R
  • You can spend up to 50 points on war gear or vehicle upgrades
  • No 2+ saves
  • No Special characters. This includes named units.
  • Played using the Combat Patrol Rules (see above)

Week II: 750
  • Played using the standard rules
  • At this point all normal rules can be applied.
  • Veteran rewards are applied after each game.

Week III: 1000
  • Standard FoC and rules apply
  • Veteran rewards are applied after each game.
Week IV: 1250
  • Standard FoC and rules apply
  • Veteran rewards are applied after each game.
Week V: 1500
  • Standard FoC and rules apply
  • Veteran rewards are applied after each game.