Points: 750 standard compulsory
Game Type: Annihilation
Scenario: After a recent victory the Orkz are busy looting an imperial foundry for more DAKKA DAKKA! Suddenly the Daemons of Khorne tear into reality from the warp, anxious to rend and tear in the name of the Blood God. The two forces prepare to do battle!
Orkz Speed Freakz:
- HQ - Ork Warboss
- Troop - Boyz squad in Trukk
- Troop - Boyz squad in Trukk
- Fast - Stormboyz w/ Boss Zagstruk
- Total - 750 points.
Daemons of Khorne:
- HQ - Herald of Khorne on Chariot
- Troop - Bloodletters x8
- Troop - Bloodletters x6
- Elite - Bloodcrushers x3
- Heavy - Soul Grinder w/ Phlegm
- Heavy - Soul Grinder w/ Phlegm
- Total - 749 points.
Turn 1: The Daemons won initiative and decided to go last. The two Ork trukks moved into cover position to finish their turn.
Now for the Daemons. Praying to the Gods for a good roll of 3+ I was rewarded with a 5 and allowed to bring in my preferred group; two Soul Grinders and the three Blood Crushers. Both Soul Grinders came in without too much deviation. The Blood Crushers also had good position behind the Ork Trukk on the left side. Both Soul Grinders fired at the target farthest from the Crushers with minimal success. They managed to get two crew stunned results.
Kill Points
Khorne Daemons: 0 Da Orkz: 0
Turn 2: Orkz retaliate. Crunch ran his truck around and behind my Crushers to give it a cover save from the Soul Grinder. Da boyz disembarked and assaulted the three Blood Crushers. After 80 attacks from the first Ork boyz squad, the Daemons managed to shake off all but two wounds resulting in the first death of the game. It looked like a single Blodcrusher would remain, but then the Mighty War Boss swung his Power Klaw resulting in the first kill point of the game. The Orks cheered at their bloody carnage and began looting.
Meanwhile the Blood God favored his Bloodletters as both squads were allowed to enter the game without any mishaps. Knowing there was a big nasty squad of Stormboyz in reserve, the Bloodletters took up positions near each Soul Grinder.
Kill Points
Khorne Daemons: 0 Da Orkz: 1
Turn 3: With a successful roll of 6 the Stormboyz enter the game and barely avoided a deep strike mishap. With Boss Zagstruk leading them they were able to immediately enter assault and charged at a Soul Grinder. Boss Zagstruk spat out a curse and grumbled as he then realized that only his weapon would be able to penetrate the Soul Grinder's 13 armor. Boss Zagstruk flailed viscously and managed to bang-up the Soulgrinder's armor, but the beast held strong... dented, but unscathed.
Now the Orks fury turned the other direction towards the other bloodletters. They held a defensive formation on the higher ground and shot into the unsuspecting servants of the blood god. The Bloodletters manage to survive with only a single loss. In an unexpected move one of the Ork Trukks turned and rammed the blindside of the other Soulgrinder. Smashing him with all his might, the Ork Trukk came to a halt against the mass of the mighty beast.
Seething with fury the daemons retaliate! The Blood God allows his Herald to enter the battle. He immediately rides towards the large group of Stormboyz, thirsty for blood. With his gaze fixed on the shooting Orks, the Soulgrinder moves away from the Trukk into a better shooting position. The Soul Grinder took a deep breathe and hurled a massive ball of phlegm. The attack was successful and destroyed the second trukk resulting in the first kill point for the daemon army. The three surviving Orks managed to pile out before the explosion and were forced to go to ground in difficult terrain, covered in a thick layer of sticky mucus.
Determined to wreak havoc, the Bloodletters go after the other trukk. Four of their Hell blades twist and tear through it's armor for a second kill point. The Trukk exploded violently leaving a crater and five Daemons covered in soot and charred flesh.
On the other side of the board the other squad of Bloodletters charge the Stormboyz battling the Soulgrinder. The assault goes to the daemons, but thanks to Boss Zagstruk's quick thinking, he kills off a Stormboy restoring morale to his squad and they stand their ground.
Kill Points
Khorne Daemons: 2 Da Orkz: 1
Turn 4: The battle continues. The remaining five Bloodletters and the Herald on his chariot join the assault. This time the daemons manage to deliver the fatal blow against the Stormboyz squad. Now, all that remained was the Ork Warboss and his retinue of Ork Boyz on the plain slightly above them. Determined to spill blood, the Herald, Bloodletters, and Soulgrinder rallied and dashed towards the remaining Orkz. Regardless of the enemy, Orkz are da biggest and baddest! Nothing will deter them from smashin 'eads and lootin' da teeth. The Warboss scowled, raised his gigantic Power Klaw and roared "Waaaaaggh!" It was time to end this.
Kill Points
Khorne Daemons: 4 Da Orkz: 1
Turn 5: Waaaaaggh! Behind their mighty Warboss, the Orkz charge down the ramp into the oncoming flood of Blood Daemons. It's the final clash as the leaders of both armies face off. At this point, however, the Daemons wanted to taste blood and would settle for no less. With a higher initiative the Blood Letters struck first, killing every charging Ork except for the Warboss. The massive Ork glared as his entire squad was cut apart. In a frenzy, the Mighty Ork struck back taking two more Bloodletters, leaving one remaining in that squad. Deciding to fall back before he is over run, He manages to escape the wrath of all the sweeping advances, but at the last second the last bloodletter slashes the Giant Orks hide resulting in another kill point.
Kill Points
Khorne Daemons: 6 Da Orkz: 1
Turn6: Not satisfied, the blood god decides the game must continue! The Deamons charge the remaining Ork Nob. With dangerous terrain on his side, the Ork grits his teeth and smiles, spitting out his cigar and welcoming the final assault. With one final mighty attack the Nob swings his Power Klaw at the single Bloodletter, hoping to take him down with him. He managed to hit two times and needed to roll anything but a 1 to force the single bloodletter to make a 5+ inv. save. The Ork rolled double ones (snake eyes) resulting in both misses. The Daemon lept above the Ork and thrust his Hellblade through the Nobz skull severing his head from his body and dealing the final death blow to the Orkz. The Blood God smiled as his warriors stood victorious among pools of blood and severed body parts.
Kill Points
Khorne Daemons: 7 Da Orkz: 1
Result: Victory to the Daemons!
Daemon of the Game: Although the Soul Grinder held strong, the Blood God favored one of his bloodletters by denying a kill point to the Orkz. This same Bloodletter was the only survivor against the Warboss' furious attacks whom he later managed to kill. The Surviving Bloodletter later became a Blood Crusher for his exploits.
The Aftermath: This was a great game for me since it was my first 1-on-1 with the Chaos Daemons. Crunch's Orks have been steamrolling a lot recently and this was a true test on whether the Daemons could hold their own.
Like 90% of most of our games it started out pretty heated as both of us argue the rules. Things quickly calmed down as we both realized the match could go either direction. I was fortunate enough not to have any poor deep strike rolls and was allowed my choice group to go in first.
Crunch was not happy that the Stormboyz assaulted the Soul Grinder and I agree. Had they managed to attack a bloodletters squad instead they may have caused more casualties. Alas, that is the fate of the dice. Still, both Soulgrinders and Bloodletters squads were both positioned so either could assist in the coming Stormboyz assault. More than likely a squad of Bloodletters would have died, though the soul grinder and other blooletters would have joined the next round. It would have been close either way. I look forward to our rematch, hopefully next weekend.
GG
3 Comments:
Sounds like a good game :) I wouldnt mind playing a game against the Daemons.... It would be pretty interesting.... I think I know how turn one is going to go for me... lol Sounds like a very intersting game... I think I am going to come up with a template for a 12" circle so that we can more easily determine quarters for a board as I want to start actually playing by the rules with regards to missions... I think that was Guy and my problem as that we didnt know the rules and ended up losing the first game because of it, but that is our bad and no one elses. I would be happy to play a 750 game against ya chi3f :)
Nice battle report!
I thoroughly enjoyed gettin smashed to oblivion by your chaos daemons! It's good to see you kickin' ass and takin' names in 40k again!
I'm definately down for a rematch though!
Thanks :)
Looking forward to playing again. This time I'll bring the camera (and my army).
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